Research Article | Open Access | Download PDF
Volume 13 | Issue 4 | Year 2026 | Article Id. IJECE-V13I4P112 | DOI : https://doi.org/10.14445/23488549/IJECE-V13I4P112A Comparative Study of Traditional Training and XR-Based Simulation in Healthcare Professional Education
Fazal Qudus Khan, Gohar Khan, Ibrar Ahmad, Owais Khan, Suleman Shah
| Received | Revised | Accepted | Published |
|---|---|---|---|
| 10 Jan 2026 | 11 Feb 2026 | 14 Mar 2026 | 30 Apr 2026 |
Citation :
Fazal Qudus Khan, Gohar Khan, Ibrar Ahmad, Owais Khan, Suleman Shah, "A Comparative Study of Traditional Training and XR-Based Simulation in Healthcare Professional Education," International Journal of Electronics and Communication Engineering, vol. 13, no. 4, pp. 156-167, 2026. Crossref, https://doi.org/10.14445/23488549/IJECE-V13I4P112
Abstract
Immersive Virtual Reality or VR/VX stands poised to revolutionize healthcare education through interactive learning modules, overcoming current deficiencies in existing methodologies for instruction. This research compared the effectiveness of VR/VX-based training to traditional CT scanner operator training using a within-subjects design, involving 30 subjects, and concluded the effectiveness of using VR/VX in enhancing knowledge retention, task accomplishment, and engagement, and proved it by showing significant enhancement in immediate knowledge acquisition scores (Δ = 8.87, t(29) = 6.71, p < .0001), relative to delayed knowledge retention scores (Δ = 11.03, t(29) = 6.85, p < .0001), procedural achievement scores (Δ = 5.40, t(29) = 4.45, p = .0001), reduced overall task completion time using VR/VX for increased speed of execution (t(29) = 10.74, p < .0001), as well as reduced task errors for lower error rates using VR/VX in comparison to existing methodologies, as testified by the results, t(29) = 8.14, p < .0001, respectively, while showing no significant difference in usability, although assessed superior in terms of engagement and relative usefulness by the involved subjects.
Keywords
Virtual Reality (VR), Extended Reality (XR), Medical Imaging Education, CT Scan Training, Simulation-Based Learning.
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